¹Ì·¡ °¡»ó»çȸ(Ê£ßÌÞäüå, virtual society)¸¦ ±¸¼ºÇÏ´Â °¡»óȯ°æ(Ê£ßÌü»ÌÑ)ÀÌ °¡»óÀΰ£(Ê£ßÌìÑÊà)À» Çö½ÇÈ ½ÃÅ°°í ÀÖ´Ù.
º»·¡ °¡»óÈ(Virtualization)´Â »ç½ÇÀÌ ¾Æ´Ï°Å³ª »ç½Ç ¿©ºÎ°¡ ºÐ¸íÇÏÁö ¾ÊÀº °ÍÀ» »ç½ÇÀ̶ó°í °¡Á¤ÇÏ¿© »ý°¢ÇÏ´Â °Í Áï, ½ÇÁ¦·Î ÀϾÁö ¾Ê°Å³ª ȤÀº Á¸ÀçÇÏÁö´Â ¾Ê´Â °ÍÀ» ¸¶Ä¡ ½ÇÁ¦·Î Á¸ÀçÇÏ´Â °Íó·³ ¿©±â´Â µ¥¼ Ãâ¹ßÇß´Ù.
ÀÌ´Â ÄÄÇ»Å͸¦ ÅëÇØ °¡»óȯ°æÀû(Ê£ßÌü»ÌÑîÜ) µ¥ÀÌÅ͸¦ ½Ã¹Ä·¹À̼ÇÇÏ¿© »ç¿ëÀÚ°¡ ±× ȯ°æ ¾È¿¡¼ ¸ñÇ¥¹°À» Á¶Á¤, ó¸®ÇÒ ¼ö ÀÖ°Ô ÇØÁÖ´Â ±â¼úÀÌ °¡´ÉÇ߱⠶§¹®ÀÌ´Ù.
ÀÌ¿¡ ¿À¶ô, ¹Ìµð¾î, Á¤º¸ÀÇ Çü»óÈ, Åë½Å, »ó°Å·¡, µðÀÚÀÎ, ±³À°, ÈÇÐ, ¿¹¼ú µî ¿©·¯ ºÐ¾ß¿¡¼ ³Î¸® È°¿ëÇÏ°Ô µÇ¾ú´Ù. ±×¸®°í ÃÖ±Ù¿¡´Â ±ÝÀ¶±Ç¿¡¼ °¡»óÀΰ£(Ê£ßÌìÑÊà)À» ¸¸µé¾î ±¤°í¸ðµ¨·Î »ç¿ëÇÏ´Â ±â¼ú·Î ÁøÈ µÇ°í ÀÖ´Ù.
ÀÌ·¯ÇÑ °¡»óȯ°æ(Virtual Envirionment) Á¶¼º ±â¼úÀº °¡»óÇö½Ç(VR, Virtual Reality), °¡»óÀνÄ(VP, Virtual Perception) ¶Ç´Â °¡»ó°ø°£(Cyberspace) ±â¼úÀ̶ó°íµµ ºÒ¸®´Âµ¥, ÀÌ´Â ½ÇÁ¦ »óȲ°ú °°Àº °Ç¹° ³»ºÎ, Ç×°ø±â¿¡¼ ³»·Á´Ù º» ÁöÇü, ºÐÀÚ ³»ºÎ ¶Ç´Â ÀÚµ¿Â÷ ¿ÜÇü µîÀÇ ½Ã¹Ä·¹À̼ÇÀÌ °¡´ÉÇϱ⠶§¹®ÀÌ´Ù.
´çÃÊ °¡»ó°ø°£(Cyberspace) °³³äÀº William Gibson(1948.3.17~)°¡ ±×ÀÇ ¼Ò¼³ 'Burning Chrome'[1], 'Neuromancer'[2]¿¡¼ ÄÄÇ»ÅÍÀÇ ¼¼°è¿Í ÄÄÇ»Å͸¦ µÑ·¯½Ñ »çȸ¸¦ ¼³¸íÇϱâ À§ÇØ Ãß»óÀûÀÎ °ø°£ÀÇ Àǹ̷Π»ç¿ë µÇ¾ú´Ù.
ƯÈ÷ ÃÖ±Ù¿¡ ºÎ°¢µÇ°í ÀÖ´Â °¡»ó Àΰ£(virtual humans) °³¹ß ±â¼úÀº MZ¼¼´ë(20, 30´ë ¿¬·ÉÃþ)¸¦ ¿±¤ ½Ãų¸¸ÇÑ ±â¼úÀÌ´Ù. ¶§¹®¿¡ ±â¾÷µéÀº SNS(Social Networking Service)¸¦ ÅëÇØ ¼ö ¸¹Àº Æȷοö(follwer : ±¸µ¶ÀÚ) È°µ¿À» ÇÏ¸ç ´ëÁß¿¡°Ô ¿µÇâ·ÂÀ» ¹ÌÄ¡´Â ÀÎÇ÷ç¾ð¼(influencer)¿¡°Ô ¸Â´Â ±â¼ú °³¹ß¿¡ ¹ÚÂ÷¸¦ °¡ÇÏ°í ÀÖ´Ù.
[ÁÖ¼®1] Gibson coined the term "cyberspace" in his short story "Burning Chrome" and later popularized the concept in his debut novel, Neuromancer (1984).
[ÁÖ¼®2] Gibson, William (2003), "Neuromancer : The Timeline", www.williamgibsonbooks.com/blog/2003_09_01_archive.asp#1062520986072822474, Retrieved 2007.11.26.
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